Re: Adding two STL vectors

From:
"Victor Bazarov" <v.Abazarov@comAcast.net>
Newsgroups:
comp.lang.c++
Date:
Fri, 23 Feb 2007 09:33:35 -0500
Message-ID:
<ermu05$u70$1@news.datemas.de>
Manish wrote:

On Feb 23, 8:40 am, Marcin Gil <marcin....@NOSPAMgmail.com> wrote:

Chris Roth wrote:

vector<double> v1;
vector<double> v2;

What is the best way to add v1 to v2? (v2 = v1+v2 that is)? Simply
iterate through, or can an algorithm like transform be used? I have
used transform to add a single value to a vector, but not two
vectors together.


Single value: vector::push_back should be ok :)
To join two vectors you could use

vector::insert(), like here

#include <iostream>
#include <vector>
#include <iterator>

using namespace std;

int main()
{
        vector<int> v1;
        vector<int> v2;

        v1.push_back(5);
        v2.push_back(6);
        v2.push_back(7);

        v1.insert(v1.end(), v2.begin(), v2.end());
        copy(v1.begin(), v1.end(), ostream_iterator<int>(cout, " "));

        return 0;

}- Hide quoted text -

- Show quoted text -


I wonder how transform works, since it seems to be more
efficient(faster) than vector insert?

#include <iostream>
#include <vector>
#include <iterator>

using namespace std;

int main(int argc, char *argv[])
{
   if (argc < 2) {
       cout << "invalid number of args: " << argc << endl;
       exit(1);
   }

   vector<int> v1;
   vector<int> v2;

   v1.push_back(5);
   v2.push_back(6);
   v2.push_back(7);

   for (int i = 0; i < atoi(argv[1]); i++) {
       // Alternative 1
       //v1.insert(v1.end(), v2.begin(), v2.end());

       // Alternative 2
       v2.resize(v1.size());
       std::transform(v1.begin(), v1.end(), v2.begin(), v2.begin(),
plus<int>());
   }

   return 0;
}

Alternative 1
time a.out 100000

real 0m0.52s
user 0m0.48s
sys 0m0.01s

Alternative 2
time a.out 100000

real 0m0.35s
user 0m0.30s
sys 0m0.02s


For 'alternative 1' you're doing 100000 inserts of 2 [more] elements
into 'v1', making it reallocate itself at least log2(100000) times
(or some such number). In 'alternative 2', 'resize' is executed
_always_ to the same size (1 from 2, which surely does not require
reallocation) and transform only changes 1 value (yes, 100000 times).
Your benchmark is not valid, unless I missed something.

V
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