Re: using a float as the index in an STL map?
On Apr 23, 9:00 pm, Colander <colan...@gmail.com> wrote:
On Apr 21, 3:07 am, red floyd <no.s...@here.dude> wrote:
James Kanze wrote:
On Apr 21, 12:36 am, zeppethef...@gmail.com wrote:
I think a good alternative would be to manually define the comparison
operator "less" considering that the equality
(a == b)
on a map is given by
!less(a,b) && !less(b,a)
it should be sufficient to write less() as something like
less(a, b){
if (a - b > threshold)
return false;
else
return true;
}
with threshold a proper small number.
That's a nice way to get undefined behavior. Since such a
function doesn't define an ordering relationship (which must be
transitive), it doesn't meet the requirements for std::map or
std::set.
On the other hand, assuming a reasonable threshold (EPSILON), what's
wrong with:
less(float a, float b)
{
if (fabs(a - b) > EPSILON) // difference big enough to be
return a < b; // significant
else
return false; // elements are "equal"
}
What's wrong is that EPSILON is relative to a and b.
What's wrong is that it doesn't define a "strict weak ordering",
as defined in and required by the standard. Using a relative
epsilon won't change that.
--
James Kanze (GABI Software) email:james.kanze@gmail.com
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