Re: Container to map a vector of structures

From:
=?ISO-8859-1?Q?Erik_Wikstr=F6m?= <Erik-wikstrom@telia.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 26 Apr 2007 20:24:45 GMT
Message-ID:
<hU7Yh.39444$E02.15849@newsb.telia.net>
On 2007-04-26 21:12, jeff_j_dunlap@yahoo.com wrote:

I recently began using STL containers, mainly to store pointers to
structures using a vector:
std::vector <dataStruc*> vdata;


There's a good reason not to put the actual structure in the vector I
suppose?

Now I have a new requirement and I need random access to each
structure contained in the vector. There will be thousands of
structures contained by my vector and I will be accessing structures
randomly multiple times--for instance, I may need to access any given
structure 10 or 20 times as I generate data for my report.

The easiest way I concieve this is to build a parallel vector that
stores the key string, such as:
std::vector <string> vKey;

Then I can 'seek' the string, obtain it's position, and using that
position, efficiently obtain the structure stored in the structure.

Would it be better to accomplish this with a different container, such
as a map or something else?


If you only need to access them through one key a map is perfect, if you
have several keys follow Victor's advice.

--
Erik Wikstr?m

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