Re: vector::insert performance tip.
On Apr 29, 11:09 am, rpbg...@yahoo.com (Roland Pibinger) wrote:
On 28 Apr 2007 14:32:55 -0700, kostas <skola...@gmail.com> wrote:
On Apr 28, 10:49 pm, "Victor Bazarov" <v.Abaza...@comAcast.net> wrote:
I don't see why it would need to traverse the set twice. Any hint
to why it was happening?
The implementation of STL i use it needs first to calculate the
distance s.end() - s.begin() in order to reserve the appropriate
space. Is this not the standard (or the usual) implementation
of vector::insert ?
It's probably the 'normal' implementation which is faster for
random-access iterators but slower in some cases of bidirectional
iterators. I guess your number of elements is very small. Otherwise
the vector relocations in the copy(...,back_inserter(v)) variant would
be more time-consuming that the double traversal once.
I just did the test with 10 million members in the set. I get
similar results. I suspect that the lack of locality in node
based containers is the reason.
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