Re: Initialising map member without copy

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 3 Mar 2008 01:12:35 -0800 (PST)
Message-ID:
<15c95c93-0c47-47c9-bf9c-ba02dd996d48@b1g2000hsg.googlegroups.com>
On Mar 2, 11:07 pm, "Thomas J. Gritzan" <Phygon_ANTIS...@gmx.de>
wrote:

James Kanze schrieb:

I understand that for full use of STL you need copyable
values. But I don't see why, when using only a subset, in
my case insertion into and deletion from a map, it
shouldn't work with non-copyable objects. As it is, I have
to use boost::ptr_map which does much more than needed for
my simple use-case.


This is a recognized problem. The next version of the standard
implements something called move-semantics, which can be used to
implement a shallow copy when the compiler determines that the
source will immediately cease to exist. (The destructor of a
"moved" object will not be called.)


Don't start rumours. The destructor will be called. You have
to set the 'moved' object into a self consistet state
(null-pointers, for example), so that you don't run into
undefined behaviour when the destructor will be called.


OK. Sorry about that. I'll admit that about all I know about
this is that the proposal exists, and that its motivation is to
solve this sort of performance problem. Since I've never
actually had such performance problems, it's not been an
important proposal from my point of view, and I've not followed
it at all.

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