Re: Performance Question ...

From:
=?ISO-8859-1?Q?Marcel_M=FCller?= <news.5.maazl@spamgourmet.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 10 Jun 2008 15:12:42 +0200
Message-ID:
<484e7e11$0$6608$9b4e6d93@newsspool2.arcor-online.net>
Hi,

Konrad M?hler schrieb:

I've a list of objects. I iterate the list and read the value of each
object for many operation like:

x = myList[i].value1 + myList[i].value2
etc.

My question:
Is it efficient to always use myList[i] or should I get the pointer to
the current element and use this instead like

currentElement->value1 ...

Is it low-performance to always let the list return the i's element?


what is the complexity of myList.operator[]?
The complexity of your loop will be one order higher (unless you have
something less efficient somewhere else in the loop).

The STL containers usually do not provide operator[] unless it has low
complexity, usually O(1). So if you do not have your own implementation
of operator[] it is likely that you end up with O(n), which is the
minimum of a loop over the entire container content. The performance
impact is minimal in most cases.

However, if your operator[] has O(log(n)) (like SGI's rope
implementation) or O(n) like a linked list, you will have O(n*log(n)) or
  O(n?) respectively, which is bad.

Marcel

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