Re: Unary functor on algorithm using copy constructor
* Dijkstra:
Hi folks!
First, this is the code I'm using to expose the problem:
------------------------------------------------------------------
#include <functional>
#include <string>
#include <iostream>
using namespace std;
struct space_comparer : public unary_function<char, bool> {
mutable argument_type __lastChar;
space_comparer()
{
__lastChar = 'X';
cout << "ctor() called and lastChar is '" << __lastChar << "'" <<
endl;
}
space_comparer(const space_comparer &__src)
{
cout << "copy ctor() called setting lastChar to 'Y'" << endl;
__lastChar = 'Y';
}
result_type operator ()(const argument_type c) const
{
cout << "[" << __lastChar << " | " << c << "]" << endl;
__lastChar = c;
return ::isspace(c);
}
};
main()
{
string cad1;
string cad2;
const space_comparer instance;
cad1 = "cpp";
remove_copy_if(cad1.begin(), cad1.end(), back_inserter(cad2),
instance );
remove_copy_if(cad1.begin(), cad1.end(), back_inserter(cad2),
instance );
remove_copy_if(cad1.begin(), cad1.end(), back_inserter(cad2),
instance );
return 0;
}
---------------------------------------------------------------
OK, so the meaning of all that is to use a unary function with a
persistent "state", so that the "space_comparer" works by using
previous values. My problem is that the "remove_copy_if" algorithm,
and I think all algorithms, use a copy.
I mean, suppose this call:
remove_copy_if(cad1.begin(), cad1.end(), back_inserter(cad2),
space_comparer() );
This works by constructing a new "space_comparer" functor object and
using its instance for all the algorithm lifetime. What I like to do
is use an actual instance as the predicate, so that it can mantain a
state across algorithm calls.
remove_copy_if(cad1.begin(), cad1.end(), back_inserter(cad2),
instance );
I supposed the above call would reuse the "instance" of the object
functor, which indeed does. But it does a temporary copy of the object
and it works with it, leaving the original instance untouched. The
output of the above code is:
-----------------------------------------------------------------
ctor() called and lastChar is 'X'
copy ctor() called setting lastChar to 'Y'
[Y | c]
[c | p]
[p | p]
copy ctor() called setting lastChar to 'Y'
[Y | c]
[c | p]
[p | p]
copy ctor() called setting lastChar to 'Y'
[Y | c]
[c | p]
[p | p]
-----------------------------------------------------------------
But, the expected output needs to be like this:
-----------------------------------------------------------------
ctor() called and lastChar is 'X'
[X | c]
[c | p]
[p | p]
[p | c] <<--- Note previous state of "lastChar"
[c | p]
[p | p]
[p | c] <<--- Note previous state of "lastChar"
[c | p]
[p | p]
-----------------------------------------------------------------
I don't know if this is at all possible. I already tried with
"mem_func" and such techniques, but to no avail...
Please, I'm not so STL literate, so bear with me. :-)
In ze functor, uze zomezing zat referz to ze external ztate, e.g. a pointer or a
reference or even (gasp!) using a global or static directly.
Cheers, & hth.,
- Alf
--
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