Re: STL slower than C

From:
SG <s.gesemann@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 4 Nov 2009 15:27:09 CST
Message-ID:
<879440bd-62d7-4138-b1d1-4a1ac042d3ad@a32g2000yqm.googlegroups.com>
On 4 Nov., 12:16, Jeff Schwab wrote:

CornedBee wrote:

linked containers are one of the examples where non-
STL code (I'm not saying C code, because you can still benefit from
e.g. classes and templates in C++ without using the STL) can, in
theory, beat STL code, because the custom-written code can be
intrusive.


Intrusive to what? The value_type? How would that help? STL linked
lists don't allocate separate nodes and values; the values are members
of the nodes.


Yeah, but it creates a copy of it whereas Boost.Intrusive just alters
some pointers and leaves object life-time management to you. I
personally never felt the need to do that, though. Also, my guess is
that Boost.Intrusive will become less attractive in the light of C++0x
and "forwarded/delayed construction" (emplace_back, make_shared, etc)

Cheers,
SG

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