Re: STL annoyances

From:
Pete Becker <pete@versatilecoding.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 27 May 2010 10:47:19 -1000
Message-ID:
<2010052710471928293-pete@versatilecodingcom>
On 2010-05-27 09:45:09 -1000, Leigh Johnston said:

"Pete Becker" <pete@versatilecoding.com> wrote in message
news:2010052707532391879-pete@versatilecodingcom...

On 2010-05-26 11:24:42 -1000, Leigh Johnston said:

And what if you don't have access to the include paths such as when you
test code in codepad.org?


If you don't have control over the environment you're working in, TR1
is the least of your problems.

Like I said tr1 is a transient aberration which will disappear once
c++0x is standardized and new versions of compilers and associated
tools are released.


It's not an aberration at all: it's a formalized intermediate step
toward standardization of a new set of libraries. There will be more
C++ TRs in the future.

--
Pete
Roundhouse Consulting, Ltd. (www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
(www.petebecker.com/tr1book)


TR1 is an aberration in the sense that not all compilers implement it
in the same way with regard to namespaces.


That's not even close to the defiition of "aberration" in my
dictionary. It may well be that some implementations are aberrant. In
particular, TR1 says that its names go in std::tr1; if your compiler
does otherwise it doesn't properly implement TR1.

--
  Pete
Roundhouse Consulting, Ltd. (www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
(www.petebecker.com/tr1book)

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