Re: Should Globally Needed Objects be Members in Main Frame, Application, or be Global?

From:
"Heinz Ozwirk" <hozwirk.SPAM@arcor.de>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 25 Aug 2006 22:41:03 +0200
Message-ID:
<44ef6062$0$1408$9b4e6d93@newsspool3.arcor-online.net>
"flect" <flect@aol.com> schrieb im Newsbeitrag
news:ulAhkPIyGHA.4372@TK2MSFTNGP06.phx.gbl...

I typically create a singleton or static class for global variables.
Static class is my favorite because it requires the least amount of work.

class CGlobals
{
private:
    CGlobal();

public:
    static long GetValue();
    static void SetValue(long Value);
    .....
private:
    static long m_Value;
    .....
};

AliR.


I do more or less the same thing, but make it a member of CWinApp. That
way, you can cast AfxGetApp to your app and know exactly what was really
intended to be global.


There's no need to cast or use AfxGetApp at all. Just declare "theApp" at
the end of the header defining your CWinApp derived class. That global
variable has already been defined, so all you need is an extern declaration.
As long as you only use theApp in the exe itself, it is easier to use and a
little bit faster than AfxGetApp. Only if code in a dll wants to access the
exe's application object, it must use AfxGetApp.

    Heinz

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