Re: Advice on Writing my own socket code vs using MFC built in classes
"justmehere" <inderpaul_s@yahoo.com> wrote in message
news:4ef88fae-737b-456d-9a85-2ee2d68c7761@f17g2000vbf.googlegroups.com...
On Feb 23, 1:04 pm, justmehere <inderpau...@yahoo.com> wrote:
I have created a MFC based application and now have gotten to the part
of writing the sockets programming part of it. My only question is
should I use the built in classes provided by MFC or should I write my
own. I have read somewhere that using MFC may be more difficult.
Any suggestions or advice would be appreciated.
What I am building in my application is a FTP server. Also the
question is using sockets better with MFC or using Winsock API with my
existing application that is written in MFC ?
CAsyncSocket is reliable and offers a few conveniences over writing your own
socket code. If you know enough to write your own winsock code then
CAsyncSocket will be quite obvious: It is a rather thin wrapper around async
winsock with message notifications. I highly recommend it.
CSocket is a nightmare invention that seems to have been dreamed up by a
summer intern who left the company 15 years ago.
--
Scott McPhillips [VC++ MVP]