Re: OnAccept getting socket handle

From:
"Scott McPhillips [MVP]" <org-dot-mvps-at-scottmcp>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 3 Jun 2010 10:28:52 -0400
Message-ID:
<uxU7ckyALHA.348@TK2MSFTNGP06.phx.gbl>
"bernd" <bernd.schuster12@googlemail.com> wrote in message
news:3f3ea884-e2dc-41de-92c7-541cbb20f085@z17g2000vbd.googlegroups.com...

Hi,

how is it possible to get the CAsyncSocket-Handle in the OnAccept-
method? I don`t want to install one thread for each connection - I`ve
one thread for all http-connections.

void ConnSoc::OnAccept(int nErrorCode)
{
 //doing some error stuff

// New connection is being established
CAsyncSocket soc; //using threads / detach / attach

 if(!Accept(soc)) //error-handling

 CAsyncSocket::OnAccept(nErrorCode);
}

If you install a thread for each connection, a new socket is installed
with detach / attach handling. But what`s a suitable solution using
only one thread?

class ConnSoc : public CAsyncSocket
class SocketThread : public CWinThread

At the moment I`ve installed a protected function within SocketThread
virtual ConnSoc * GetSocket() {ASSERT(FALSE); return NULL; }

best regards
Bernd


In the OnAccept function of the listener socket you need to create a new
object derived from CAsyncSocket, like CDataSoc, and pass it to the listener
socket Accept:

void ConnSoc::OnAccept(int nErrorCode)
{
  CDataSoc* pSocket = new CDataSoc();
  Accept(*pSocket);

This new socket will run in the current thread.

--
Scott McPhillips [VC++ MVP]

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