serialize a structure (with MFC)?

From:
"markww" <markww@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
28 Aug 2006 07:19:48 -0700
Message-ID:
<1156774788.650317.156510@b28g2000cwb.googlegroups.com>
Hi,

I have a data structure that looks like this:

    struct MY_STRUCT {
        int x,y,z;
        string str1;
        string str2;
        vector<float> vfloats1;
        vector<float> vfloats2;
    }

I'm trying to save this structure into a 3rd party file to be read back

later. I was told I could serialize this structure into a stream of
bytes and then dump it into the file.

For this type of stuff I'm used to creating a delimited version of the
struct, using pipes for example:

x|y|z|str1.length|str1|str2.length|str2|vfloats1.size()|vfloats1|vfloats2.s=
=ADize()|vfloats|

but I'm wondering if there is a simpler way of 'serializing' the
structure into a stream of bytes? I am using MFC in my application and
was wondering if maybe the MFC method of serialization could work? I
just don't understand how I would set that up, because basically at the
end of serialization I need to hand the 3rd party function something
like this:

    3rdParty.SetByteStream(MySerializedStruct);

Thanks

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