Re: STL, cout, wcout, TCHAR, unicode?

From:
David Wilkinson <no-reply@effisols.com>
Newsgroups:
microsoft.public.vc.language
Date:
Sun, 15 Jul 2007 18:13:42 -0400
Message-ID:
<utKLf1yxHHA.5804@TK2MSFTNGP02.phx.gbl>
Gerry Hickman wrote:

Hi,

After looking at this in more detail, it appears there's more to it. I
have a project that demonstrates all the STL classes. When I started
trying to convert it, I found the task is not straightforward; the sheer
number of instances of cout, string, ofstream, then templates and
typedefs in header files adds up to a LOT of changes. Then I also
noticed this article

http://www.codeproject.com/vcpp/stl/upgradingstlappstounicode.asp

Most of it is over my head, but it raises other issues such as
unexpected conversions.

Thing is, I don't really need UNICODE for internationalization purposes,
my real concern is that I want all my "string" data to be compatible
with Microsoft WinAPI and COM, and I'm guessing that means I should run
with UNICODE. Not an issue with the WinAPI types, but seems a bit of a
headache with STL:(


Gerry:

What do you think is the problem exactly?

As to the #define's and typedef's for the C++ Standard Library, I just
have a header file that is used in each of my projects, and whenever I
need anything that isn't there I just add it.

But for me it's 99% tstring and tstringstream. I write my data files in
UTF-8, so I don't need wofstream. In Windows GUI programs I don't use
cout, and most of my console programs are cross-platform so I usually
just use 8-bit strings.

People say that std::string and std::wstring are not Unicode aware. This
is true, but neither are CStringA and CStringW for the most part.

--
David Wilkinson
Visual C++ MVP

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