Re: Problem displaying RTF in CRichEditCtrl

From:
"David Ching" <dc@remove-this.dcsoft.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 25 Jan 2008 06:40:41 -0800
Message-ID:
<Lwmmj.1917$so6.497@newssvr19.news.prodigy.net>
"nomad" <nomad@discussions.microsoft.com> wrote in message
news:986892CB-C45F-4C75-B04D-7D2207C4AC67@microsoft.com...

I have an app that uses CRichEditCtrl in various places to display RTF
text.
Typically, I have the RTF stored as a string resource, and I just load it
and
call SetWindowText() to display it.

That all worked perfectly well for quite some time. Recently, I updated to
VS2008 and VC9, and now I've noticed that this seems to have broken.
Specifically, if I pass a wide-character string containing RTF text
specifications (e.g., "{\rtf\...}"), the control displays the actual RTF
syntax as plaintext without interpreting it. If, however, I pass the
string
as single-byte text, it displays as rich text, with formatting and all.

I compile with _UNICODE set, I've specified RichEdit20W in the dialog
templates, I pass a CString to SetWindowText(). I look in the disassembly
and
it appears that SetWindowTextW() is getting called. Sending a WM_SETTEXT
message instead of SetWindowText() makes no difference. Before setting the
text, I call SetTextMode() on the control with (TM_RICHTEXT |
TM_MULTICODEPAGE).

As I said, all of this worked before, but something has changed. Any ideas
what it might be?


I don't know, but I don't think calling SetWindowText() ever worked for me
at all. I had to use StreamIn() to feed the control formatted text.

-- David

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