Re: Address of two different objects of the same type

From:
"Bo Persson" <bop@gmb.dk>
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 12 Feb 2008 18:26:16 +0100
Message-ID:
<61e35fF1ugdroU1@mid.individual.net>
Matthias Hofmann wrote:

Hello everybody!

As far as I understand the C++ standard, pointers to two different
objects of the same type cannot appear at the same address. Now
please take a look at the following code:

#include <iostream>

struct A {};
struct B : public A { A a; };

int main()
{
   B b;
   A* p = &b;

   std::cout << p << std::endl;
   std::cout << &b.a << std::endl;

   return 0;
}

The output I am getting on Visual C++ 2005 Express Edition is:

0012F3D8
0012F3D8

Is this a bug? After all, we are dealing with two different objects
of the same type, so how can they appear at the same address?


I wouldn't call it a bug, as I'm sure the compiler writers are aware
of this unwanted effect of the empty base class optimization. Not
reserving space for the empty base class is a good idea, *except* when
the derived class also has its first member of the same class.

An unhandled corner case, for sure.

Have you found any practical use for the construct? :-)

Bo Persson

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