Re: Named shared memory without synchronization

From:
"Alex Blekhman" <xfkt@oohay.moc>
Newsgroups:
microsoft.public.vc.language
Date:
Fri, 24 Nov 2006 18:26:22 +0200
Message-ID:
<#o5UHV#DHHA.4048@TK2MSFTNGP02.phx.gbl>
<adebaene@club-internet.fr> wrote:

Is this really a stable solution?

No. I'd suggest to use `volatile' specifier, so compiler
will be aware of possibility of asynchronous changes. In
your specific case optimizer didn't kick in for whatever
reason, but I wouldn't rely on that in the future.


I do not agree : The semantic of "volatile" as defined in
the C
standard is so imprecise that it is almost useless. In any
cases,
"volatile" is NOT a guarantee when delaling with
multithreading
context.


All I wanted to say is that in order to disable optimizer
for certain variable one should use `volatile' specifier.
Definition of `volatile' is precise enough to give you
uncached access to a variable. That's why I said that
without `volatile' specifier usage of shared variable is
unstable.

Thread synchronization is another story. You _can_ build
something really simple with volatile integers, for example:

volatile int g_flag = 0;

// thread 1
g_flag = 1;

// thread 2
while(!g_flag)
{
    // do something
}

However, for any serious work I would use Interlocked*
functions, too, without doubt.

As Igor has already explained, this doesn't hold true for
VC8, which
gives precise and meaningfull semantic to volatile (ie :
memory
barriers), but this is VC8-specific and is not portable.


If I understood correctly, original poster needs much less
than memory barriers. All is required that shared variable
won't be cached by optimizer. `volatile' specifier is
sufficient for that task.

Alex

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