Re: Deadlock with Single Threaded Application

From:
"Ben Voigt [C++ MVP]" <rbv@nospam.nospam>
Newsgroups:
comp.programming.threads,microsoft.public.vc.mfc,microsoft.public.vc.language,microsoft.public.vstudio.development
Date:
Tue, 24 Jul 2007 18:08:04 -0500
Message-ID:
<eW$fdekzHHA.4004@TK2MSFTNGP05.phx.gbl>
"PeterOut" <MajorSetback@excite.com> wrote in message
news:1184900420.133763.292680@22g2000hsm.googlegroups.com...

On Jul 19, 2:23 pm, "Ben Voigt [C++ MVP]" <r...@nospam.nospam> wrote:

"PeterOut" <MajorSetb...@excite.com> wrote in message

news:1184425235.110093.28500@g4g2000hsf.googlegroups.com...

I am using MS Visual C++ 6.0 (Professional edition) on Win XP 5.1 SP
2.

I am developing a Windows application that calls vanilla C/C++
classes. I have gone to
Project:Settings:C/C++:Code Generation
and selected
Debug Single-Threaded
under
Use Run-Time Library


You do realize that this in no way makes your application
single-threaded,
right? It just guarantees bad behavior if you use the CRT from more than
one thread.


To be honest, I did not realize this. Does this mean that there is no
way to make the application single-threaded? I guess CRT does not
mean "cathode ray tube". Is it the chip level redundantly threaded
multiprocessor?


You can have a single threaded application, yes, but there is no way to
"make" the application single threaded. A call to CreateThread will make a
new thread and there's very little you can do about it.

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