Re: AddRef and Release
Ben Voigt [C++ MVP] wrote:
Igor Tandetnik wrote:
"George" <George@discussions.microsoft.com> wrote in message
news:1E9A0E9B-AFA4-4140-9E52-63D867A85E94@microsoft.com
You can omit pairs of matching AddRef/Release in many cases. For
example, in your code you could remove the first such pair if the
first ellipsis doesn't contain pI1->Release() call, and similarly
for the second pair.
I think your method has risk if pI1, pI2 and pI3 are pointing to
different object instances -- it will counter is each different
component in an unmanaged manner, right?
Wrong. Show me exactly how you believe this code is at risk.
The current function must keep a reference count on pI1 while using
pI1, or else another thread could call pI1->Release() and this thread
would be accessing freed memory.
Guaranteeing that pI1->Release() is not called during the interval of
access to pI1 is a lot stronger requirement than "the first ellipsis
doesn't contain pI1->Release() call".
oops, I see you already addressed that with a later reply to George.
(currently, I think even if the code I wrote is redundant, it should
be safe. And to make it exception safe, I need to use RAII pattern.)
Quite. See CComPtr and CComQIPtr
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