Re: Winsock select timeout

From:
"Mark Salsbery [MVP]" <MarkSalsbery[MVP]@newsgroup.nospam>
Newsgroups:
microsoft.public.vc.language
Date:
Thu, 18 Oct 2007 11:58:05 -0700
Message-ID:
<03262863-1348-4E85-B452-5FB1C314EDE7@microsoft.com>
That makes sense. Thank you!

Mark

"Alexander Grigoriev" <alegr@earthlink.net> wrote in message
news:uBiEIATEIHA.3712@TK2MSFTNGP02.phx.gbl...

20 ms would be a time slice (timer tick). But threads not have to switch
at only timer ticks. A higher priority thread gets CPU as soon as it
becomes ready to run (assuming that it's the only ready thread with this
priority).

"Mark Salsbery [MVP]" <MarkSalsbery[MVP]@newsgroup.nospam> wrote in
message news:uTDcMQOEIHA.3980@TK2MSFTNGP03.phx.gbl...

Ah, thanks.

I'm not sure how the OS times switching threads, but it seems much faster
than 20ms. I regularly use multiple threads that wake on 20ms intervals
and it's pretty consistent, even on single CPU machines.
I suppose it's consistent because most threads in the system are waiting
most of the time.

Mark

--
Mark Salsbery
Microsoft MVP - Visual C++

"Scott McPhillips [MVP]" <org-dot-mvps-at-scottmcp> wrote in message
news:eLHaXKOEIHA.1316@TK2MSFTNGP02.phx.gbl...

"Mark Salsbery [MVP]" <MarkSalsbery[MVP]@newsgroup.nospam> wrote in
message news:eMnp%23sNEIHA.5752@TK2MSFTNGP02.phx.gbl...

but the thread switching period is probably 20 milliseconds.


Hi Scott,

I'm curious, where did you get that number from? That seems like a
really long time and it makes me wonder how my multimedia software
works at all :) Is it really that long?

Cheers,
Mark


The system timer interrupt interval is available from
GetSystemTimeAdjustment(). If my memory is right it was 20 msec for
NT/2K/XP. On my Vista machine it returns 15 msec.

Timer-based thread switching can't go faster than the system timer. But
who knows, with multimedia I/O they may have souped it up to do a thread
switch upon a multimedia interrupt. Sound cards don't need much help
though, because they contain hardware buffering that greatly reduces the
interrupt rate.

--
Scott McPhillips [VC++ MVP]

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