Re: CRITICAL SECTION Won't Compile!

From:
"Ron H." <rnh@mmm.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Mon, 12 Feb 2007 10:33:48 -0600
Message-ID:
<45d0952d$0$9298$8d2e0cab@news.newsgroup-binaries.com>
THANKS!

"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:2q31t2dilildnoh272vraql9e53he3vtto@4ax.com...

This has nothing to do with CRITICAL_SECTION; it has to do with the fact
that you have not
done

#include <afxtempl.h>

in your stdafx.h file.
joe

On Mon, 12 Feb 2007 05:29:37 -0600, "Ron H." <rnh@mmm.com> wrote:

Here's my code; It errors out wanting to add a ; before the CArray
declaration:

error C2143: syntax error : missing ';' before '<'

Also, why did you choose a SIZE_T ( a double ) for the loop?

//critical section to deal with the avaiable timers

class TimerStatus{
public:
TimerStatus(int n){InitializeCriticalSection(&lock);Busy.SetSize(n);}
virtual ~TimerStatus(){DeleteCriticalSection(&lock);}
void FreeTimer(int i)
{
EnterCriticalSection(&lock);
Busy[i] = FALSE;
LeaveCriticalSection(&lock);
}//free up a timer

int AllocateTimer()
{
int result = -1;//-1 means no timer avaiable
EnterCriticalSection(&lock);
for(SIZE_T i = 0;i<Busy.GetSize();i++)
 if(!Busy[i])
 {
  Busy[i] = TRUE;
  result = i;
  break;
 }
LeaveCriticalSection(&lock);
return result;
}
protected:
CArray<BOOL,BOOL> Busy;
CRITICAL_SECTION lock;
};

TimerStatus TStatus(3);

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Joseph M. Newcomer [MVP]
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Web: http://www.flounder.com
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