Re: Can parent's timer handler execute while child window is being moved/resized/shown?

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 9 Jan 2008 13:32:41 -0600
Message-ID:
<On9hj.6567$se5.1904@nlpi069.nbdc.sbc.com>
From what you have provided YES, OnTimer could get called before
OnSomeMessage.

Now it's not clear how OnSomeMessage gets called.

And OnTimer wouldn't get called until OnSomeMessage returns.

Ali

"Bogdan" <bogdan@domain.com> wrote in message
news:%23y5FLmuUIHA.4624@TK2MSFTNGP03.phx.gbl...

Could parent window's handler be called while a child window is being
resized/moved as a result of a call to MoveWindow() or ShowWindow()?

Let's say that I have the following code:

CParentWnd::OnTimer()
{
}

CParentWnd::OnSomeMessage()
{
   m_childWnd.MoveWindow()
   m_childWnd.ShowWindow()
}

Both windows are created on the same UI thread. MoveWindow() will result
in WM_SIZE message(s) being sent to the child window. Is there a
possibility that at the same time any pending timer messages for the
parent window will be flushed and as a result parent's OnTimer() handler
will be called before OnSomeMessage() handler completes?

Thanks,
Bogdan

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