please say the tips for socket programming

From:
"sirisha" <sirishamohan2000@gmail.com>
Newsgroups:
microsoft.public.vc.mfc,microsoft.public.vc.language
Date:
8 Jun 2006 01:47:57 -0700
Message-ID:
<1149756477.655765.22950@i39g2000cwa.googlegroups.com>
hi,

    i have changed my code like this:

sender:
********
//Method for checking any errors to establish connection
int Sender::SetAddress(void)
{
    GetAddress();
    //connect to the address specified with the socket and check if any
error
    int returnValue=connect(mySocket,(struct sockaddr
*)&serverAddress,sizeof(serverAddress));
    if(returnValue== INVALID_SOCKET)
    {
        returnValue = WSAGetLastError();
        cout<<endl<<"Error in Connecting";
        CloseSocket();
        return 1;
    }
    else
        cout<<endl<<"The connection is ready for communication";
    return returnValue;
}
//Method for storing the data in the buffer for sendning

int Sender::GetFileInfo(void)
{
    FILE *filePointer;
    CString sendFilePath="";
    char *fileName,*fileContent,*fileNameLength,*fileSize;
    unsigned int bytesRead;
    int valueReturn;
    fileSize = new char(32);
    fileNameLength=new char(32);
    CString findFilePath=filePathInformation+"*.*";
    bWorking=finder.FindFile(findFilePath);
    while (bWorking)
    {
        bWorking = finder.FindNextFile();
        CString findFileName(finder.GetFileName());
        if(findFileName.Compare(".") == 0 || findFileName.Compare("..") == 0)
            continue;
  int returnValue=SetAddress();
        switch(returnValue)
        {
        case 0:
            sendFilePath=finder.GetFilePath();
            filePointer = fopen(sendFilePath, "rb");
            if( filePointer == NULL )
            {
                cout<<endl<<"File open error";
                CloseSocket();
                valueReturn=1;
            }
            else
            {
                fseek(filePointer, 0, SEEK_END); // Move File Pointer to EOF
                sizeOfFile=ftell(filePointer); // Get position of File Pointer
                rewind(filePointer); // Move File Pointer back to beginning of
file
                fileNameSize=findFileName.GetLength();
                char *returnChar=ltoa( sizeOfFile, fileSize,10);
                returnChar=itoa(fileNameSize,fileNameLength,10 );
                fileName=new char(fileNameSize);
                strcpy(fileName,findFileName.GetBuffer(fileNameSize));
                fileContent=(char *)calloc(sizeOfFile,sizeof(char));
  bytesRead=fread(fileContent,sizeof(char),sizeOfFile,filePointer);
            int
valueReturned=SendData(fileSize,fileNameLength,fileName,fileContent);
                fclose(filePointer);
                CloseSocket();
                sendFilePath.Empty();
                valueReturn=0;
            }
            break;
        case 1:
            cout<<endl<<"Error in connecting";
            CloseSocket();
            valueReturn=1;
            break;
        }
        if(valueReturn==1)
            return valueReturn;
        /*delete[] fileSize;
        delete[] fileNameLength;
        delete[] fileName;
        free(fileContent);*/
    }
    return valueReturn;
}
int Sender::SendData(char *fileSize,char *fileNameLength,char
*fileName,char *fileContent)
{
    BOOL flag=FALSE;
    int returnValue = send(mySocket,fileSize,32,0);
    if(returnValue == SOCKET_ERROR)
    {
        cout<<endl<<"Error in Sending File Length";
        CloseSocket();
        flag=FALSE;
        goto ERRORLABEL;
    }
    else
    {
        flag=TRUE;
        cout<<endl<<"File Size Sent Successfully : "<<fileSize;
    }
    //send file name length
    returnValue = send(mySocket,fileNameLength,32,0);
    if(returnValue == SOCKET_ERROR)
    {
        cout<<endl<<"Error in Sending File Details";
        CloseSocket();
        flag=FALSE;
        goto ERRORLABEL;
    }
    else
    {
        flag=TRUE;
        cout<<endl<<"File Length Sent Successfully : "<<fileNameSize;
    }
    //Send the file name
    returnValue = send(mySocket,fileName,fileNameSize,0);
    if(returnValue == SOCKET_ERROR)
    {
        cout<<endl<<"Error in Sending in File Name";
        CloseSocket();
        flag=FALSE;
        goto ERRORLABEL;
    }
    else
    {
        flag=TRUE;
        cout<<endl<<"File Name Sent Successfully : "<<fileName;
    }
    //sending the file

    returnValue = send(mySocket,fileContent,sizeOfFile,0);
    if(returnValue == SOCKET_ERROR)
    {
        cout<<endl<<"Error in Sending File Contents";
        CloseSocket();
        flag=FALSE;
        goto ERRORLABEL;
    }
    else
    {
        flag=TRUE;
        cout<<endl<<"File Sent Successfully "<< returnValue<<" bytes";
    }
    CloseSocket();
ERRORLABEL:
    if(flag==TRUE)
        return 0;
    else
        return 1;
}

void Sender::GetAddress()
{
    //Creating connection to the socket

    WSADATA wsadata;
    int r = WSAStartup(MAKEWORD(2,0) , &wsadata);

    //CREATE SOCKET

    mySocket = socket (AF_INET, SOCK_STREAM,0);
    if(mySocket == INVALID_SOCKET)
         cout<<endl<<"CANNOT OPEN SOCKET TO COMMUNICATE";

    //Select the address and file details from .ini file

    serverAddress.sin_family = AF_INET;
    //Getting the port details from the ini file
    CString
port=iniFileReader.getKeyValue("PortNumber","ADDRESS_INFORMATION");
    portNumber=atoi(port);
    // storing the Address information in the structure
    serverAddress.sin_port = htons(atoi(port));
    CString IPAddress;
    IPAddress=iniFileReader.getKeyValue("IPAddress","ADDRESS_INFORMATION");
    char *address;
    int IPAddressLength=IPAddress.GetLength();
    address=IPAddress.GetBuffer(IPAddressLength);
    serverAddress.sin_addr.S_un.S_addr=inet_addr(address);

}

void Sender::SetIniFileInfo(void)
{
    char filePath[_MAX_PATH] = "";
    char * ModuleName = NULL;
    HMODULE ModuleHandle = NULL;
    ModuleName = "Receiver.exe";
    ModuleHandle = GetModuleHandle(ModuleName);
    // Retrieve the path of the EXE.
    long valueReturned=::GetModuleFileName(ModuleHandle, filePath,
sizeof(filePath));
    char *tempString=strrchr(filePath, '\\' );
    if(tempString!=NULL)
        *tempString='\0';
    iniFilePath=filePath;
    iniFilePath+="\\SenderConfig.ini";
    iniFileReader.setINIFileName(iniFilePath);
    filePathInformation=iniFileReader.getKeyValue("SendFolderPath","FILE_INFORMATION");
}
void Sender::CloseSocket(void)
{
    //CLOSE SOCKET AND EXIT
    closesocket(mySocket);
     WSACleanup();
}
int main(int argc, char* argv[])
{
Sender *senderObject=new Sender;
senderObject->SetIniFileInfo();
senderObject->GetAddress();
int returnValue=senderObject->GetFileInfo();
if(returnValue==0)
cout<<endl<<"File Infromation retreived succesfully";
//delete senderObject;
return 0;
}

Receiver:
**********

void Receiver::GetAddress(void)
{
    WSADATA wsadata;
    int r = WSAStartup(MAKEWORD(2,0) , &wsadata);

    //CREATE SOCKET

    mySocket = socket (AF_INET, SOCK_STREAM,0);
    if(mySocket == INVALID_SOCKET)
         cout<<endl<<"CANNOT OPEN SOCKET TO COMMUNICATE";
    char filePath[_MAX_PATH];
    char * ModuleName = NULL;
    HMODULE ModuleHandle = NULL;
    ModuleName = "Receiver.exe";
    ModuleHandle = GetModuleHandle(ModuleName);
    // Retrieve the path to the EXE.
    long valueReturned=::GetModuleFileName(ModuleHandle, filePath,
sizeof(filePath));
    char *tempString=strrchr(filePath,'\\' );
    if(tempString!=NULL)
        *tempString='\0';
    iniFilePath=filePath;
    iniFilePath+="\\";
    iniFilePath+="ReceiverConfig.ini";
    //cout<<endl<<iniFilePath;
    iniReader.setINIFileName(iniFilePath);

    //assign input values to the address structure
    serverAddress.sin_family = AF_INET;
    CString
port=iniReader.getKeyValue("PortNumber","ADDRESS_INFORMATION");
    portNumber=atoi(port);

    // storing the Address information in the structure
    serverAddress.sin_port = htons(atoi(port));
    CString IPAddress;
    IPAddress=iniReader.getKeyValue("IPAddress","ADDRESS_INFORMATION");
    char *address;
    int IPAddressLength=IPAddress.GetLength();
    address=IPAddress.GetBuffer(IPAddressLength);
    serverAddress.sin_addr.S_un.S_addr=inet_addr(address);
    filePathInformation=iniReader.getKeyValue("SaveFolderPath","FILE_INFORMATION");
}
int Receiver::SetAddress(void)
{
    int returnValue;
    GetAddress();
    //check the port number is valid and if it is blocked
    if(portNumber<=65535 && portNumber>=1024)
    {
    returnValue = bind (mySocket, (struct sockaddr *)&serverAddress,
sizeof(serverAddress));
    if (returnValue==SOCKET_ERROR)
    {
        returnValue = GetLastError();
     cout<<endl<<" Cannot bind to the port";
        return 1;
    }
    if((returnValue=listen(mySocket,10))== 0 )
    {

    }
    else
    {
        cout<<endl<<"Error: Port is not Ready for listening";
        return 1;
    }
    }
    else
    {
        cout<<endl<<"Invalid Port";
        return 1;
    }
    int serverAddrInfoSize=sizeof(serverAddress);
mySocket= accept(mySocket,(struct sockaddr
*)&serverAddress,&serverAddrInfoSize );
    if(mySocket==INVALID_SOCKET)
    {
        CloseSocket();
        return 1;
    }
    return returnValue;
}
void Receiver::ReceiveData(void)
{
    int returnValue=-1;
    int fileNameLength;
    BOOL flag=FALSE;
    CString filePath;
    long fileSize;
    char
*fileContentBuffer,*fileNameBuffer,*fileSizeBuffer,*fileNameSizeBuffer;
    fileSizeBuffer=(char *)calloc(32,sizeof(long));
    fileNameSizeBuffer=(char *)calloc(32,sizeof(int));

    do{
        int valueReturned=SetAddress();
        switch(valueReturned)
        {
        case 0:
            filePath=filePathInformation;
            //Buffer to store the file size
            returnValue=recv(mySocket,fileSizeBuffer,32,0);
            if(returnValue== SOCKET_ERROR)
            {
                cout<<endl<<"Error in receiving Data";
                flag=FALSE;
                goto ERRORLABEL;
            }
            else
            {
                flag=TRUE;
                cout<<endl<<"File Size Received : ";
            }
            //long valueReturned=_CrtSetBreakAlloc(allocReqNum);
            fileSize=atol(fileSizeBuffer);
            cout<<fileSize;

            //Buffer to store the file name size

            returnValue=recv(mySocket,fileNameSizeBuffer,32,0);
            if(returnValue== SOCKET_ERROR)
            {
                cout<<endl<<"Error in receiving Data";
                flag=FALSE;
                goto ERRORLABEL;
            }
            else
            {
                flag=TRUE;
                cout<<endl<<"File Length Received : ";
            }
            //value=_getch();
            fileNameLength=atoi(fileNameSizeBuffer);
            cout<<fileNameLength;

            //allocate memory for the buffer to store the file name received
            fileNameBuffer =new char(fileNameLength);
            returnValue=recv(mySocket,fileNameBuffer, fileNameLength,0);
            //save the file name
            if(returnValue != SOCKET_ERROR)
            {
                filePath+=fileNameBuffer;
                cout<<endl<<"File Name Received successfully : "<<fileNameBuffer;
            }
            else
            {
                cout<<endl<<"Error in Receiving File Name";
                flag=FALSE;
                goto ERRORLABEL;
            }
            //value=_getch();
            //allocate memory for the buffer to store the file contents received
            fileContentBuffer =(char *)calloc(fileSize,sizeof(char));
            returnValue=recv(mySocket,fileContentBuffer, fileSize,0);
            if(returnValue != SOCKET_ERROR)
            {
                int filePathLength=filePath.GetLength();
                char *filePathBuffer=filePath.GetBuffer(filePathLength);
                int
retValue=WriteFileContents(fileSize,filePathBuffer,fileContentBuffer);
            }
            //check there is any error in receiving
            else
            {
                cout<<endl<<"Error in Recieving File Contents";
                flag=FALSE;
                goto ERRORLABEL;
            }
            //delete fileContentBuffer;
            //returnedValue=_CrtDumpMemoryLeaks();
            filePath.Empty();
            break;
        case 1:
            cout<<endl<<"Error in connecting";
            flag=FALSE;
            goto ERRORLABEL;
            break;
        }
        ERRORLABEL:
            if(flag=FALSE)
            {
                CloseSocket();
                return;
            }
        CloseSocket();
        /*free(fileContentBuffer);
        delete[] fileNameBuffer;
        delete[] fileSizeBuffer;
        delete[] fileNameSizeBuffer;*/
    }while(returnValue!=-1);
}

int Receiver::WriteFileContents(long fileSize,char *fileName,char
*fileContent)
{
    FILE *filePointer=fopen(fileName,"wb");
    if( filePointer == NULL )
    {
        cout<<endl<<"File open error";
        CloseSocket();
        return 0;
    }
    else
    {
        int bytesWrote=fwrite(fileContent,sizeof(char),fileSize,filePointer);
        cout<<endl<<"File Received successfully "<<bytesWrote<<" bytes";
        fclose(filePointer);
    }
    return 1;
}

void Receiver::CloseSocket(void)
{
    //CLOSE SOCKET AND EXIT
    filePathInformation.Empty();
    closesocket(mySocket);
    WSACleanup();
}

int main(int argc, char* argv[])
{
cout<<"test"<<endl;
Receiver *receiverObject=new Receiver;
receiverObject->ReceiveData();
delete receiverObject;
return 0;
}

seeing this please say the method to do this,

sirisha.

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