Re: Changing mainframe size

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 29 Mar 2007 15:36:31 GMT
Message-ID:
<32ROh.12136$Um6.2498@newssvr12.news.prodigy.net>
You will have to get a hold of a dc and set it mode to MM_HIENGLISH or
MM_LOWENGLISH and the use LPtoDP

AliR.

"Mkennedy1102" <Mkennedy1102@discussions.microsoft.com> wrote in message
news:BA2E96BF-429A-4CB3-A294-81B14C115A10@microsoft.com...

I can change the size of my mainframe with the PreCreateWindow() function
by
setting the attributes of the CREATESTRUCT; I.E...

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
cs.cx = 750;
cs.cy = 850;
return TRUE;
}

however, the size I set it to is in logical units. Is there a way to
convert the sizes to device units? In other words I want the window to be
x
inches by y inches on the monitor. How can I programatically redefine the
hieght and width to do this? It wouldnt help me to determine the ratio for
my
own display setup, I need a way to determine it at runtime. I don't know
if
LPtoDP will work, since there doen't seem to be a device context involved
here...

Any help would be appreciated, thanks in advance.

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