Re: Serialization
Leigh Johnston <leigh@i42.co.uk> writes:
Why use templates?
class Serializable
{
public:
Serializable() {}
virtual Stream toStream() = 0;
// used to parse the given stream and create the object
virtual void parseStream(Stream&) = 0;
};
class PadNodeID : public Serializable
{
PadNodeID(Stream& aStream) { parseStream(aStream); }
virtual Stream toStream() { ... }
virtual void parseStream(const Stream&) { ... }
};
int main()
{
...
Stream st;
PadNodeID node(st);
}
/Leigh
well actually only because parseStream should be
--8<---------------cut here---------------start------------->8---
virtual T parseStream(const Stream&)
--8<---------------cut here---------------end--------------->8---
where T is the generic type.
Unless I have a way to write the type of the current object directly I
doin't see how else I can do...
About the other question I'm still stuck, rephrasing:
is there a way to have an abstract function which MUST be implemented as
static in every subclass??
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