Re: Double checked locking pattern article on aristeia

From:
"Chris M. Thomasson" <cristom@charter.net>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 26 Oct 2011 18:26:46 -0700 (PDT)
Message-ID:
<hc%pq.1478$v_4.452@newsfe21.iad>
"Mathias Gaunard" <loufoque@gmail.com> wrote in message
news:0f960bb1-ebad-4dc6-9b33-17d9e701946c@h5g2000vbf.googlegroups.com...

On Oct 24, 6:46 pm, Alexander Terekhov <terek...@web.de> wrote:

I always thought that C++11 mutex locks can be expressed in terms of
relaxed C++11 atomic<> operations and acquire/release fences (not the
same as memory_order_seq_cst fence).


AFAIK, locking a mutex is a full barrier, not just an acquire barrier.
This is not the case for spinlocks though.

Sure, you can do a a full barrier by doing an acquire followed by a
release, but it's possibly more efficient to just do the full barrier.

class swap_based_mutex_for_windows { // noncopyable

  atomic<int> m_lock_status; // 0: free, 1/-1: locked/contention
  auto_reset_event m_retry_event; // slow binary semaphore (windows)


How is that pseudo-code written only using built-in atomic operations
when there is a reference to a heavyweight kernel-level
synchronization mechanism?


Perhaps something like:

<sorry for any typos!>
_____________________________________________
struct auto_reset_event
{
    std::mutex m_mutex;
    std::condition_variable m_cond;
    bool m_state;

    auto_reset_event() : m_state(false) {}
    auto_reset_event(bool state) : m_state(state) {}

    void set()
    {
        m_mutex.lock();
        m_state = true;
        lock.unlock();
        m_cond.notify_one();
    }

    void wait()
    {
        std::unique_lock<std::mutex> lock(m_mutex);
        while (! m_state) m_cond.wait(lock);
        m_state = false;
    }
};
_____________________________________________

;^)

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