Re: C++ Threads, what's the status quo?

From:
"Le Chaud Lapin" <jaibuduvin@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
8 Jan 2007 02:57:47 -0500
Message-ID:
<1168224771.314063.297490@i15g2000cwa.googlegroups.com>
Mirek Fidler wrote:

Ahh... I guess you should seriously reconsider the issue.

Recommended reading is e.g. google: "why double checked guard does not
work".

Just for starters, if you have

Shared y;
Mutex y_lock;

void fn() {
   y_lock.Lock();
   y = 10;
   y_lock.Unlock();
}

nothing in C++ standard prevents C++ compiler to generate machine code
equivalent to

void fn() {
   y = 10;
   y_lock.Lock();
   y_lock.Unlock();
}


Are you saying that the C++ standard does not prescribe sequential
execution of statements in a single-threaded program?

If that is the case, then I could write a single-threaded application
that would not behave as a programmer would expect using an example
very similar to the one you gave.

Also, do you have a link regarding the quote above for Google? I
looked, and did not find what I think you were suggesting.

-Le Chaud Lapin-

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