Re: mutexes and const_iterators

From:
"Jim Langston" <tazmaster@rocketmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 15 Mar 2008 23:35:23 -0700
Message-ID:
<Rc3Dj.28$fQ2.23@newsfe06.lga>
Angus wrote:

Hello

I am using a map which holds a list of client connections (to a
server). When a client connects a client gets added to the map and
also when a client disconnects.

In various parts of the code the map gets updated - the key is an int
and the value is a class.

As the map may be accessed by multiple threads I use a mutex to
control access - ie locking whenever an item is added or removed.

I have these questions:

1. Do I also need to lock if I just update and item? I access the
item via an iterator.


Consider. Some other thread has looked up the entry previously and is
working on it for some reason. Your current thread decides to update the
item. So you write to it without a lock. The other thread then finishes
what it's doing, but it's logic was based on the information inside the
class before it was updated, which it never saw because it read it before
the update.

2. Do I need to lock if I simply access the map via a const_iterator?


Say your thread grabs a const_iterator without a lock. Now another thread
grabs the item for maintainance. Your current thread thinks it has the
latest information while the other thread is busy changing the information.

Threads are really OT in this newsgroup because there are a lot of issues
with them other than just mechanics that go far beyond the C++ langauge.
You should subscribe to comp.programming.threads which deals with threads in
general and all the issues invovled.

The questions you are asking are not C++ questions, they are
thread/programming questions.

Angus


--
Jim Langston
tazmaster@rocketmail.com

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