Re: multithreading.

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 29 Mar 2008 04:27:55 -0700 (PDT)
Message-ID:
<9f066f9d-3980-47fa-a807-514b595b0ed5@z38g2000hsc.googlegroups.com>
On 28 mar, 23:15, Jon Harrop <use...@jdh30.plus.com> wrote:

mohi wrote:

when i last posted to ask you people to suggest me where to
begin from for multithreading in c++ a lot many good people
suggested me to begin with a good book . the only one of
those many reply had boost library mentioned which i have
heard about before so can anyone please suggest me a link
where i can get good detailed tutorial meant for a beginner
or if u think other things are better to start with (please
also give the links to tutorials if possible ).


You should really look at a language with a concurrent garbage
collector if you want to do multithreading. C++ really falls
down here because it lacks a good foundation.


The issues seem orthogonal to me, but FWIW: there are efficient
garbage collectors available for C++. I know. I use them.

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