Re: What's the connection between objects and threads?

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 20 May 2008 02:26:28 -0700 (PDT)
Message-ID:
<a45eaf19-cf17-44ff-9f5f-6c9db6ca0202@y38g2000hsy.googlegroups.com>
On May 19, 7:10 pm, Szabolcs Ferenczi <szabolcs.feren...@gmail.com>
wrote:

On May 19, 9:13 am, "Chris Thomasson" <cris...@comcast.net> wrote:

"Szabolcs Ferenczi" <szabolcs.feren...@gmail.com> wrote in message

news:53d7b28a-337b-4b8c-ae57-f88bf5b047cd@a1g2000hsb.googlegroups.com...
On May 18, 11:43 am, darren <minof...@gmail.com> wrote:

3. A successful accepted connection is put into a queue (from the ST=

L

library).
4. Meanwhile, back at the ranch, another thread is
created and running that continuously checks for entries
into the queue.

Be aware that although STL is thread-safe to a certain extent,


Where does the current C++ standard say that the STL is
"thread-safe to a certain extent"???


For instance here:
"The SGI implementation of STL is thread-safe only in the sense that
simultaneous accesses to distinct containers are safe, and
simultaneous read accesses to to shared containers are safe. If
multiple threads access a single container, and at least one thread
may potentially write, then the user is responsible for ensuring
mutual exclusion between the threads during the container accesses. "

http://www.sgi.com/tech/stl/thread_safety.html


As others will no doubt point out, that document isn't the
standard, and only applies to a specific implementation. Other
than that, can you give some other definition of "thread safe"
which would be applicable to the standard containers. That is
not "thread-safe to a certain extent", that is "thread-safe",
pure and simple.

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