Re: InterlockedRead [was My -short- lock-free sequencer class]

From:
"Bo Persson" <bop@gmb.dk>
Newsgroups:
microsoft.public.vc.language
Date:
Wed, 3 Sep 2008 17:31:22 +0200
Message-ID:
<6i7ou9Fp61llU1@mid.individual.net>
Pavel A. wrote:

This is useful, thanks!
By the way, now VC++ 2008 docum has exact definition how volatile
behaves:
<quote>
  A write to a volatile object (volatile write) has Release
semantics; a reference to a global or static object that occurs
before a write
to a volatile object in the instruction sequence will occur before
that volatile write ...

  A read of a volatile object ... has Acquire semantics; a
reference to a global or static object that occurs after a read of
volatile
memory in the instruction sequence will occur after that volatile
read ....
This allows volatile objects to be used for memory locks and
releases in multithreaded applications.

Note: Although the processor will not reorder un-cacheable memory
accesses, un-cacheable variables must be volatile to guarantee that
the compiler will not change memory order. </quote>

--pa


Note that this is an implementation specific description of how THIS
compiler works, and not a description of how volatile works in
general.

Porting the code to other compilers, including VS2003, will lose the
memory order guarantee.

Bo Persson
 

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