Re: Header File Clutter

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Fri, 14 Jan 2011 10:50:34 -0800 (PST)
Message-ID:
<ef8fdf1d-7f95-48ea-9b7c-d13f05454e46@v12g2000vbx.googlegroups.com>
On Jan 14, 3:45 pm, Juha Nieminen <nos...@thanks.invalid> wrote:

James Kanze <james.ka...@gmail.com> wrote:

Gcc accepts "#pragma once" in order to be able to compile code
written for VC++. (It's also "bug compatible" in a couple of
places---only generating warnings, when it should generate
errors.)


  Why would it generate any error on it?


Because it can? Who knows why g++ does anything; older (very,
very much older) versions of g++ would start a game when they
encountered a #pragma.

(And btw, gcc throwing warnings on #pragma lines is quite annoying,
especially if you are using them for something useful, eg. with a
different program which interprets them. Or even with gcc itself,
if you are using OpenMP and want to compile a non-multithreaded
version of the program, in which case the warnings are useless.)


You see. They're warnings, and not errors, but the principle is
still there. (To tell the truth, it's an awkward issue. If
a compiler supports pragma's, and you've a typo in one of its
pragma's, so that the pragma isn't recognized, you do want to
know about it.)

--
James Kanze

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