Re: product system requirements

From:
"Ben Voigt [C++ MVP]" <bvoigt@newsgroup.nospam>
Newsgroups:
microsoft.public.vc.language
Date:
Sun, 4 Oct 2009 12:07:17 -0500
Message-ID:
<881A9168-68E3-427B-A953-767D2CA1332F@microsoft.com>
The video chipset is generally more important, most companies end up listing
something like "Radeon X800 or GeForce 6200 or Intel GMA 4500 or newer".
Ideally you'd put that plus a link to a page on your website that includes a
list of video cards and driver versions that the game is known to work
with... OpenGL is included in the drivers so you don't have to list it
separately.

"Starglider 4" <x@pln.nl> wrote in message
news:4ac390b7$0$1641$703f8584@textnews.kpn.nl...

Hello,

Right now, I'm publishing my (shareware) game through
Regnow (an online softw. vendor).
My engine uses OpenGL and OpenAL.
My question:
Should I, in the system requirements, specify both
OpenGL and OpenAL support required?
I assume almost all systems nowadays support
OpenGL?

Thanks!

//M

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