Re: static_cast and dynamic_cast

From:
Nick Hounsome <nick.hounsome@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Tue, 12 Oct 2010 17:52:50 CST
Message-ID:
<b5fd6ac5-531f-4d5a-971b-a6f30f008808@e14g2000yqe.googlegroups.com>
On 11 Oct, 16:51, MC <manan.cho...@gmail.com> wrote:

#include <iostream>
using namespace std;

class X{
     public:
     virtual void f(){}

};

class Y {
     public:
     virtual void g() {}

};

int main()
{
     X * x = new X();
     Y* y = dynamic_cast<Y*>(x); //A
     // Y* y = static_cast<Y*>(x); //B
     cout << y << endl;

}

When I try to typecast an unrelated class(not in its inheritance
hierarchy) into another as in the above example,
using a static_cast (line B) I get a compile time error. Whereas with
dynamic_cast the code compiles just fine.
I am curious why doesn't the compiler give a compile type error also
in the case of dynamic_cast?


Because it has a well defined result - (Y*)0 and you could probably
find cases where this would be useful in template code even if just
seems stupid in your simple example

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