Re: static_cast and dynamic_cast

From:
itaj sherman <itajsherman@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 13 Oct 2010 22:28:23 CST
Message-ID:
<a0f4f8f8-948f-4b60-b8ac-b7592945eaba@j5g2000vbg.googlegroups.com>
On Oct 11, 5:51 pm, MC <manan.cho...@gmail.com> wrote:

#include <iostream>
using namespace std;

class X{
     public:
     virtual void f(){}

};

class Y {
     public:
     virtual void g() {}

};

int main()
{
     X * x = new X();
     Y* y = dynamic_cast<Y*>(x); //A
     // Y* y = static_cast<Y*>(x); //B
     cout << y << endl;

}

When I try to typecast an unrelated class(not in its inheritance
hierarchy) into another as in the above example,
using a static_cast (line B) I get a compile time error. Whereas with
dynamic_cast the code compiles just fine.
I am curious why doesn't the compiler give a compile type error also
in the case of dynamic_cast?


{ Quoted signature & banner elided. -mod }

As others said, the conversion is defined therfor the compiler doesn't
give a compilation error - lol, I guess you figured that out for
yourself, as in "I am curious why...".
I would actually like to add a suggestion for *why* it is not
undefined, concerning your specific reference to cast of a pointer
between "unrelated classes" X and Y. For themselves X and Y are
unrelated, so static_cast makes no sense becuase is allowed only for
up-cast and down-cast.

class Z: public X, public Y {};

int main()
{
      X* x = new Z(); // <------- Z instance
      Y* y = dynamic_cast<Y*>(x); //A
      // Y* y = static_cast<Y*>(x); //B
      cout << y << endl;
}

Now dynamic_cast given a pointer X* to a subobject of an instance of Z
will be able to cast to the Y subobject. It's called cross-cast. So
there are cases when dynamic_cast between unrelated classes can
succeed, and will make sense for the programmer, therefor is allowed
to compile.

itaj

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