Non virtual and inheritance

From:
Sensei <sensei_s_mail_is_at@me.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 18 Oct 2012 13:55:35 +0200
Message-ID:
<k5oqnl$slk$1@speranza.aioe.org>
I was philosophizing on inheritance in C++, and I was wondering this.
Bear with me, as this is something more of a philosophy/history, rather
than a technical one.

What would be a use case for non virtual members in a class hierarchy?

     class Base
     {
     public:
         virtual void hello() { std::cout << "Base" << std::endl; }:
     }

     class Derived : public Base
     {
     public:
         virtual void hello() { std::cout << "Derived" << std::endl; }:
     }

Virtual allows me to use a Base class, and yet call the right function
hello().

     Base *b = new Base;
     Base *d = new Derived;
     b->hello();
     d->hello();

Now, if I let virtual out from Base and Derived, I will "slice" the
derived class, and d->hello() will print, "Base".

Why is a member function non-virtual by default, even from an
historically accurate point of view?

 From a user point of view, the "slicing" is an "error", or an
unexpected behavior, to say the least. Having a base class pointer is
useful, and it will call the right derived class when needed.

Not only that, but choosing non-virtual as the default behavior, means
that virtual is quite "extravagant", and therefore needs to be added by
hand. But, at least in my experience, virtual is a given, and
non-virtual is the exception.

I'd really like to understand the rationale behind this choice, with a
use case that makes sense from an operational point of view, and not
just as an academic exercise.

This question bugged me when I tried to make only Derived non-virtual,
and subclassing it.

     class Base
     {
     public:
         virtual void hello() { std::cout << "Base" << std::endl; };
     };

     class Derived : public Base
     {
     public:
         void hello() { std::cout << "Derived" << std::endl; };
     };

     class Last : public Derived
     {
     public:
         void hello() { std::cout << "Last" << std::endl; };
     };

At least on my system (Apple clang version 4.1 x86_64-apple-darwin12.2.0
Thread model: posix), it seems that "virtual" survives:

     Base *b = new Base;
     Base *d = new Derived;
     Base *l = new Last;
     b->hello();
     d->hello();
     l->hello();

% clang++ a.cpp && ./a.out
clang++ a.cpp && ./a.out
Base
Derived
Last

Is this the correct behavior? Why is this?

Thanks!!

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