Re: Bitset Replacement

From:
"P.J. Plauger" <pjp@dinkumware.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 12 Jun 2006 14:37:58 -0400
Message-ID:
<O6ydnbqgdosaKRDZnZ2dnUVZ_t2dnZ2d@giganews.com>
<woessner@gmail.com> wrote in message
news:1150125196.428174.120560@y43g2000cwc.googlegroups.com...

I'm using a C++ compiler on a DSP that doesn't provide the bitset
class. Can anyone suggest a replacement for it? I've written a lot
of code that uses the bitset class (before I knew about the...
inadequacies of the compiler), so it needs to have approximately the
same interface.


Uh... Get a free library implementation, like STLport or GNU, and
"re-use" their bitset. AFAICT, most if not all of it is in the
header. If your compiler doesn't have it, maybe it still can compile
the one others have implemented...


Yes, that would be an ideal solution. And I have tried that, with the
bitset header from both Visual C++ and g++.


Uh... The suggestion was that you get a *free* library implementation.
VC++ is a commercial product that you license. Even when you don't pay
for a copy of it, it's still covered by that license. So you're not free
to do as you please with it. (You might take a look at the copyright
notice on the header files.)

                                           But both of them depend on
other definitions in the vendor's library implementation. And I don't
think it would be a good idea to start copying more and more pieces of
the library in to my project.


Agreed, for a host of reasons.

Having said all that, I suspect your best bet would be to get a truly
"free" copy of bitset, as from STLport or libstdc++, and cauterize
the various loose ends.

P.J. Plauger
Dinkumware, Ltd.
http://www.dinkumware.com

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