Re: Restricting access should be illegal?

From:
brangdon@cix.co.uk (Dave Harris)
Newsgroups:
comp.lang.c++.moderated
Date:
22 Jul 2006 14:16:55 -0400
Message-ID:
<memo.20060722001929.3676A@brangdon.cix.compulink.co.uk>
walter@digitalmars-nospamm.com (Walter Bright) wrote (abridged):

Shouldn't restricting access to an overriding virtual function be an
error? After all, we can get at it anyway via an implicit conversion.


What would be gained by making it an error?

Does anyone know of a legitimate design pattern that does this?


The closest I have seen is where the derived class needs to provide the
base class interface, but discourages its use in favour of a new interface
of its own.

    class Version_1 {
    public:
        virtual void slowFunc();
    };
    
    class Version_2 : public Version_1 {
    public:
        virtual void fastFunc(); // Like slowFunc() but faster.
    private:
        virtual void slowFunc(); // Now depreciated.
    };

Here Version_1 is an old, obsolete interface, and Version_2 is the new
improved one. All objects that support Version_2 also support Version_1,
and there is an implicit conversion to make passing the new objects to old
routines convenient. However, new routines are strongly encouraged to use
the new interface.

    void newRoutine( Version_2 &object ) {
        // object.slowFunc(); // Error.
        Version_1 &old = object;
        old.slowFunc(); // OK but depreciated.
        object.fastFunc(); // Preferred.
    }

So far as I know this hasn't been written up as a design pattern, and I
don't know if you'd consider it legitimate if it was. The question is
whether we would be better off if it were forbidden at the language level.

-- Dave Harris, Nottingham, UK.

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