Re: Compile Time String processing

From:
Walter Bright <walter@digitalmars-nospamm.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Thu, 1 Mar 2007 21:36:50 CST
Message-ID:
<JY-dnXBk7u4honrYnZ2dnUVZ_qGjnZ2d@comcast.com>
James Kanze wrote:

What I was talking about was the fact that you define a
class separately from its member functions; that in most cases,
the member functions aren't even in the same file. When I think
modules, I do still think of Modula-2, and its interface and
implementation sections; if I think of a modern language, I
think Ada, with its package specification and package body.
Somewhere I got the idea that D was like Java; that you defined
the member functions in the class definition. If that's the
case, I'm not sure that its concept of modules would be
applicable to C++.


In D, you'd normally define the member functions in the class
declaration in the same file. If this is not what you wish to do, using
an abstract class or interfaces, or using import 'header's, or any of a
number of other techniques, is a more appropriate solution.

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