Re: {0} vs {}

From:
"Victor Bazarov" <v.Abazarov@comAcast.net>
Newsgroups:
comp.lang.c++
Date:
Thu, 24 May 2007 09:38:07 -0400
Message-ID:
<f344g0$86a$1@news.datemas.de>
Sylvester Hesp wrote:

asterisc wrote :

440...@email.com a scris:

I frequently interface with API's that require one to "clear out" a
POD structure (some people choose memset or equivalent for this),
then fill in a set of relevant fields based on the type of function
call the struct is being used for. Would method (a) or (b) below be
more appropriate and will there be a difference technically
speaking, keeping in mind this is POD? I also included a third
method (c) wondering if it is good practice or not for cases where
the structure begins with a field that needs initialized with the
size of the structure:

API_STRUC a = {0};
API_STRUC b = {};
API_STRUC c = {sizeof c};

...fill in a few fields...

api_func(&a); // or b or c

So anyway which would you use (a, b, c), if any, and why?


If we are talking about an array: int a[xx] then the a. method is the
prefered. That way, all the elements will be initialized with 0,
where in b. there is undefined value.


Nonsense, 8.5.1/7:
If there are fewer initializers in the list than there are members in
the aggregate, then each member not explicitly initialized shall be
value-initialized


My habit of supplying the zero for value-initialising aggregates has
two roots: one was the bug in a well-knon compiler that couldn't get
the empty curly braces right, the other was style - I want the reader
to know that it's the zero that gets put there (at least for POD it
is).

V
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