Re: Making a smart pointer which works with incomplete types

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Mon, 08 Sep 2008 18:36:18 +0200
Message-ID:
<MLqdnce4TaAbyVjVnZ2dnUVZ_oHinZ2d@posted.comnet>
* Juha Nieminen:

Alf P. Steinbach wrote:

* Juha Nieminen:

  I'm sorry, but it just seems that you are struggling to avoid
admitting that you were wrong. (Ok, you indirectly admitted it by saying
that you "didn't understand" my original requirements (yeah, sure), but
you still are refusing to admit the soundness of the function pointer
technique, even though it's really not my invention, and used eg. by
boost::shared_ptr.)

No, shared_ptr does not use a static pointer.


  It uses a regular pointer, which is even worse.

  Your whole point was that storing this pointer anywhere could be
avoided altogether.


Demonstrated now two or three times (three if a sketch is considered enough, two
if you really require complete code that you can compile).

  Your proposed solution adds an unnecessary level of complexity to the
usage of the smart pointer and, what is worse, is error-prone: It
requires the user to select between different options depending on the
situation.

There's no error-prone-ness: you can't do wrong.


  So an additional requirement of "if you instantiate the smart pointer
in an environment where the type is complete, include this file, else
include this another file" is not error-prone?


Well it isn't like that. It's not an either-or for the includes. And you don't
actually need to include anything for the instantiation.

  With the boost::shared_ptr solution there's only one single include
file and no possibility of error.

All of this is completely unnecessary complexity because a
much simpler solution exists.

What complexity.


  Having to choose between different header files depending on whether
the type might be incomplete or not.


You have misunderstood. There is no choice of header files. There's just a
choice of where to get a definition from: write it (1 line) or #include it (1
line), which anyway makes that part very explicit, which is good.

The simplest is to do exactly what you want to achieve,
telling the compiler exactly what that is.


  That's not the simplest thing to do. The simplest thing is when you
*don't have to* tell the compiler about your special cases and instead
the compiler can deduce them itself automatically.


If you're not aware that you're dealing with incomplete type then something is
very wrong.

  If having to do everything explicitly is the "simplest" thing to do,
then you should switch to C and forget about C++. There you won't have
to worry about the compiler or the libraries doing things for you
automatically.

Instead of introducing
roundabout detours via static pointers, which *is* complexity.


  We are talking about complexity from the point of view of the user, in
other words, the complexity of the public interface of the class and its
requirements, ie. how complicated it is to use.

  How complicated the private implementation of a class is, is
completely inconsequential as long as it causes the public interface to
be easy to use and safe, and preferably the class as efficient as possible.


Yeah, except none of that is relevant.

  From the computer's point of view one function pointer per used type
is nothing. It doesn't even require any significant amounts of memory.
Thus the implementation is very efficient with respect to memory
consumption.


You've argued the opposite earlier in this thread.

I didn't agree then, and now I agree with your more sensible stance on that.

  Adding requirements to the public interface of the class (eg.
requiring the user to write additional lines) when there's no functional
or significant efficiency reasons to do so simply doesn't make sense.

I have trouble grasping why you're arguing for that pointer, given that
your question was how to get rid of it.


  Where did you get this impression? I never said I want to get rid of
it. What I said is that I want to take it out of the smart pointer
object so that it doesn't increase its size.


"I'm more worried about the space that pointer requires.
Making it static removes it from the smart pointer object, making the
smart pointer smaller and lighter. It seems to me that it's perfectly
possible to create a smart pointer class which works with incomplete
types without any overhead"

And yes, it's possible, and you've been shown how.

  Of course getting completely rid of it (without making the usage of
the smart pointer more complicated) would be cool, but it's technically
impossible. The simple fact is: If the object must be deletable by the
smart pointer in a context where the type is incomplete, the destructor
of the smart pointer cannot delete it directly, nor can it instantiate
any deleter function which does so.

  This goal can be achieved by making the user create such a function
and giving it to the smart pointer. No matter how many tricks you try to
invent to automatize this as much as possible, it will always require
the user to explicitly write something extra. This is needlessly
burdensome and error-prone. It's needlessly so because it can be easily
avoided.

  Another way of achieving this is by the smart pointer automatically
instantiating the deleter function itself. The only place where it can
do so (as per the specs) is in the constructor. After this the only way
the destructor can call this automatically generated function without
actually instantiating it itself as well, is through a function pointer.
There's no way of passing this function pointer from the constructor to
the destructor other than storing it somewhere.


You've been given complete code that demonstrates that conclusion to be false.

  This is the exact technique that boost::shared_ptr uses to
automatically support incomplete types.


It's one technique.

'Bye,

- Alf

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