Re: Partial implementation in derived classes

From:
Rolf Magnus <ramagnus@t-online.de>
Newsgroups:
comp.lang.c++
Date:
Fri, 05 May 2006 18:47:01 +0200
Message-ID:
<e3fvi5$f71$00$1@news.t-online.com>
Alex Vinokur wrote:

I tried to build program with partial implementation.
However a linker generates errors.

Is there any approach that enables to use partial implementation for
similar purposes?

------ foo.cpp ---
struct Base
{
  virtual void foo1() = 0;
  virtual void foo2() = 0;
};

struct Derived1 : public Base
{
  void foo1() {}
  void foo2(); // Not for use
};


What do you mean "not for use"? Why do you derive from a class that has a
virtual member function with that name if you don't want it to be used? If
a function that gets a pointer to the base class calls foo2() without
knowing that it's actually a Derived1 (which is what virtual member
functions are for), what would you expect to happen?

struct Derived2 : public Base
{
  void foo1(); // Not for use
  void foo2() {}
};

int main ()
{
  Base* p1 = new Derived1();
  Base* p2 = new Derived2();
  // -----------------------
  // I would like to get linkage error in the following cases:
  // p1->foo2();
  // p2->foo1();


How would that work? Virtual functions are resolved at run-time. You can't
get a compile-time error for an error that occurs at run-time. Consider:

Base* p;
int x;
std::cout << "Derived1 (1) or Derived2 (2)? "
std::cin >> x;
if (x == 1)
    p = Derived1();
else if (x == 2)
    p = Derived2();

std::cout << "foo1 (1) or foo2 (2)? "
std::cin >> x;
if (x == 1)
    p->foo1();
else if (x == 2)
    p->foo2();

Now how would the compiler know at compile-time what the user will choose?

But you could e.g. throw an exception in the derived class's implementation.

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