Re: base classes and inheritance problem

From:
zionztp@gmail.com
Newsgroups:
comp.lang.c++
Date:
Sun, 16 Mar 2008 15:49:33 -0700 (PDT)
Message-ID:
<36b92a6a-4826-4e65-b390-a133cd5e7659@z38g2000hsc.googlegroups.com>
On 16 mar, 18:23, Paavo Helde <nob...@ebi.ee> wrote:

Since you asked, and since you are curious - don't use the examples below
in real work!

Way 1:

B* try_b = dynamic_cast<B*>(c);
if (try_b) {
        try_b->B::show();} else {

        static_cast<C*>(c)->C::show();

}

Here you still need at least one virtual function in A class for
dynamic_cast to work. The explicit B::show() and C::show are for avoiding
virtual call in case A::show() is virtual, it it's not, the class names
can be dropped.

Note that this is more ugly and more cumbersome than virtual function
calls. Also, dynamic_cast might well be slower than virtual dispatch,
unless you can haul it out of a tight loop.

Way 2:

class A {
public:
        int type_;
// ... rest of A as in your example

};

class B: public A {
public:
        B() {type_=1;}
        // ...

};

class C: public A {
public:
        C() {type_=2;}
        // ...

};

// ...

A *c = ... // new B or C

switch(c->type_) {
case 1:
        static_cast<B*>(c)->B::show();
        break;
case 2:
        static_cast<C*>(c)->C::show();
        break;

}

(The same here: if the show function is not virtual, the class prefixes
in function names can be dropped. The switch might well be not faster
than the virtual function call, unless you can haul the switch out of a
tight loop.)

Way 3:

#include <iostream>

class A {
public:
    void (*show_ptr_)(A*);
    A(): n_(5) {}
        int n_;

};

void show_B(A* a) {
        std::cout << a->n_ << "\n";

}

class B: public A {
public:
        B() { show_ptr_ = show_B; }

};

void show_C(A* a) {
        std::cout << 2*a->n_ << "\n";

}

class C: public A {
public:
        C() { show_ptr_ = show_C; }

};

int main() {
        A *c = new C();
        (*c->show_ptr_)(c);

}

This is emulating the virtual dispatch and most probably having the same
or worse performance. Hauling the decision out of the loop is not really
possible here. This approach is sometimes used in C language for
emulating C++ virtual methods.

hth
Paavo


Thanks a lot!, and don't worry i can understand this is not correct
and that it should be avoided, i would call this a "hack" :p.

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