Re: ld returned 1 exit status Error

From:
rpgfan3233 <rpgfan3233@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 19 Mar 2008 19:57:54 CST
Message-ID:
<33e5f8c5-2069-4036-a484-f55005d12401@k13g2000hse.googlegroups.com>
On Mar 19, 4:09 am, pai <grp...@yahoo.com> wrote:

Hi All,

       I am getting this error when I compile. Can any one tell wht
mistake i have done.

I am using 4 files

vector.cpp , vector.h , main.cpp Makefile

MakeFile
-------------
all:main.o

clean:
         rm main.o vector.o

main.o: main.cpp vector.h vector.o
         g++ -g -o main.o vector.o main.cpp

vector.o: vector.cpp vector.h
         g++ -g -c -o vector.o vector.cpp

---------------
Vector.h
--------------

#ifndef VECTOR_H_
#define VECTOR_H_

         #include <iostream>
         #include <stdlib.h>

using namespace std;

namespace ptl
{
         template <class T>
         class vec
         {
         private:
                 T* ptr;
                 T* allocate(int);

         public:
                 //structor
                 vec():ptr(NULL){
                         cout << "No arg constructor" << endl;
                 };

                 vec(int val):ptr(NULL){
                         cout << "one arg constructor" << endl;
                         ptr = allocate(sizeof(int));
                         *ptr = val;
                 };

                 ~vec(){};

         };

}//namespace ptl

#endif /*VECTOR_H_*/

---------------
vector.cpp
--------------
#include "vector.h"

template <class T>
T* ptl::vec<T>::allocate(int size)
{
         T *tmp = (T*)malloc(size);
         cout << "allocate fn" << endl;
         return tmp;

}

--------------
main.cpp
-------------
#include <iostream>
#include "vector.h"

using namespace std;
using namespace ptl;

int main()
{
         cout << "Helo" << endl;
         vec<int> v1(10);

         return 0;

}

--
error
-----

----------------------
C:\Documents and Settings\guruduttr\workspace\vector>make
g++ -g -c -o vector.o vector.cpp
g++ -g -o main.o vector.o main.cpp
/cygdrive/c/DOCUME~1/GURUDU~1/LOCALS~1/Temp/ccRiugQz.o: In function
`_ZN3ptl3vec
IiED1Ev':
/cygdrive/c/Documents and Settings/guruduttr/workspace/vector/
vector.h:
(.text$_Z
N3ptl3vecIiEC1Ei[ptl::vec<int>::vec(int)]+0x46): undefined reference
to `ptl::ve
c<int>::allocate(int)'
collect2: ld returned 1 exit status
make: *** [main.o] Error 1

--------------------------------------------------------------
But when I put the code in vector.cpp to vector.h its gets compiled.
Wht am I missing here.
Plz suggest

Thanks
    Pai


One way that gcc uses in its own C++ headers is using ".tcc" files
(and possibly the export keyword, judging from the code), where the
't' represents the word "template". For example, I can look in my C++
include directory (/usr/include/c++/4.2.3) and find the <sstream>
header. In the 'bits' subdirectory, I can find sstream.tcc. Many of
the headers use template code. gcc just uses a more semantic file
extension than ".cpp", ".cc" or something similar.

You could do the same, e.g. #include "vector.cpp"

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