Re: How to write your own allocator?

From:
zhangyw80@yahoo.com.cn
Newsgroups:
comp.lang.c++
Date:
Tue, 1 Apr 2008 09:52:13 -0700 (PDT)
Message-ID:
<00a45f71-1f81-49d7-bae9-de50ced80c5e@s13g2000prd.googlegroups.com>
I compiled the code snippet above in VC6, it doesn't compile because
the
prototype of function deallocate is wrong: the first argument should
be
void *, not pointer. linux gcc may be a little diffenrent.
however, you should implement the construct, _Charalloc and deallocate
(or their counterparts in linux gcc). when list allocates a new Node,
it calls _Charalloc for memory and construct to init a object T.
when list delete a Node, it calls deallocate. you can replace
allocate<T>::xxx with your own code to implement a custom memory
management
policy(e.g. private heap)

sample code(in VC6):
#include <memory>
#include <list>
#include <iostream>

using namespace std;

template<typename T>
class MyAlloc: public allocator<T>
{
 public:

    char _FARQ *_Charalloc(size_type _N)
    {
        cout << "alloc requst size:" << _N << endl;
        return allocator<T>::_Charalloc(_N);
    }

    void construct(pointer p, const T& val)
    {
        cout << "constuct object:" << val << endl;
                  allocator<T>::construct(p, val);

    }

    void deallocate( allocator<void>::pointer ptr,
                      allocator<T>::size_type count)
    {
        cout << "Deallocation request: count = " << count
                  << endl;
         allocator<T>::deallocate(ptr, count);
    }

};

int main()
{
    typedef list<int, MyAlloc<int> > List_t;

    List_t l;
    l.push_back(5);
    l.push_back(10);

    return 1;
}

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