Re: I'm a newbie. Is this code ugly?

From:
"io_x" <a@b.c.invalid>
Newsgroups:
comp.lang.c++
Date:
Thu, 21 Jan 2010 08:24:53 +0100
Message-ID:
<4b57ff58$0$1135$4fafbaef@reader1.news.tin.it>
"Richard Herring" <junk@[127.0.0.1]> ha scritto nel messaggio
news:eVoPozi2GzVLFwND@baesystems.com...

In message <4b57269b$0$1132$4fafbaef@reader1.news.tin.it>, io_x
<a@b.c.invalid> trolled

"Richard Herring" <junk@[127.0.0.1]> ha scritto nel messaggio
news:4iB21VKQpuVLFw7l@baesystems.com...

In message <4b56d0c2$0$828$4fafbaef@reader5.news.tin.it>, io_x
<a@b.c.invalid>
writes

"gert" <27hiro@googlemail.com> ha scritto nel messaggio
news:e4951ec7-f09b-4b74-9cf8-a7a9e19e400c@22g2000yqr.googlegroups.com...

I'm using a class which can sinksort an array of it's own objects and
an example T class, which can have names and stuff...
I was in doubt about what to do about nearly any line, so I would love
any of your recommendations...


what about this?


Horrible.

This code works, after a fashion, because those strings are all literals.
What
would happen if you were reading values from a file?


no problem, i make local copy


Still horrible.

#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#define R return


Using macros to represent language keywords is inexcusable obfuscation. Are
you J*ff R*lf?

using namespace std;

char* faiMemCopia(char* v)


Why are you (badly) reinventing strcpy() ?

{int i, n;
char *p;
if(v==0) R 0;
n=strlen(v);
if(n<=0) R 0;


Why? There's nothing intrinsically wrong with a zero-length string.


yes here i would say "if(n<0) R 0;"

p=(char*) malloc(n+1);
if(p==0) R 0;
for(i=0; i<n; ++i)
      p[i]=v[i];
p[i]=0;
R p;
}

class T{
public:
char *num_, *surname_;
char *key_;

T(){num_=0; surname_=0; key_=0;}

int alloca(char *num, char *key, char *surname)


This sets up the class invariant. Put it in a constructor.


here i have one array of T* ;
the problem is always the same:
i have a class Y
Y *p;
p is class pointer
than i want build for p the Y class
than i don't know how use constructor-destructor for Y for that object

what i can do is
p=(Y*) malloc(sizeof(Y));
p->inizialize();
and
for deallocate it
p->deinizialize();
free(p);

in the few i understand i can use constructor-destructor
if the language allow that for use with the type Y* (other than Y)

{num_=0; surname_=0; key_=0;
 num_=faiMemCopia(num);
 if(num_==0) return 0;
 surname_=faiMemCopia(surname);
 if(surname==0)
      {la0:
       free(num_); num_=0;
       R 0;
      }
 key_=faiMemCopia(key);
 if(key_==0){free(surname_); surname_=0;
             goto la0;


Nice spaghetti.

            }
 R 1;
}

void Tfree(void)
{free(num_); free(key_); free(surname_);
 num_=0; surname_=0; key_=0;
}


This releases resources. Put it in a destructor.

};

class ArrArrT{
public:
T** v;
int n;
int sz;

 ArrArrT(){v=0; n=0; sz=0;}

 int add(char *num, char *key, char *surname)
 {if(sz<=n){T **p;
            p=(T**)realloc(v, (n+128)*sizeof(T*));
            if(p==0) R 0;
            sz=n+128;


Still no explanation for those magic 128s.


it realloc the array of poiters always more,
[it is possible write code for reduce it too]
for me 128 is a nice number

            v =p;
           }
  v[n]=(T*) malloc(sizeof(T));
  if(v[n]==0) R 0;
  if( v[n]->alloca(num, key, surname)==0)
               R 0;
  ++n;
  R 1;
 }

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