Re: delete[] p or delete[] *p

From:
"Paul" <pchristor@yahoo.co.uk>
Newsgroups:
comp.lang.c++
Date:
Mon, 28 Mar 2011 21:12:52 +0100
Message-ID:
<hZ5kp.197650$up7.11907@newsfe04.ams2>
"Kai-Uwe Bux" <jkherciueh@gmx.net> wrote in message
news:imqo3l$l45$1@hoshi.visyn.net...

Paul wrote:

"?? Tiib" <ootiib@hot.ee> wrote in message
news:f8e26e9c-2799-420f-8bd5-3021349a889e@f2g2000yqf.googlegroups.com...
On Mar 27, 7:34 am, "Paul" <pchris...@yahoo.co.uk> wrote:

Hi,
Suppose I have the following code:

int (*p)[5] = (int (*)[5])new int[5];

How do I delete the allocated memory?
Is it:
a) delete[] p;
b) delete[] *p;
c) delete[] (int*)p;

?? Any ideas??


I think that c) but why you reinterpret_cast at first place?


To convert the dynamic array into an array object type, that would decay
into a pointer that carried size information, for example:

template<typename T, int S, typename U= T (&)[S]>
class R{
public:
 R():pp((int (*)[S])new int[S+1]), r(*(pp+1)){r[-1]=S;}
 U getArray(){return r;}
 void delete_it(){ delete[] (int*)pp; }
private:
 int (*pp)[S];
 T (&r)[S];
};

template<typename T>
void foo(T r){
 std::cout<<"size of array:\t" << r[-1];
 std::cout<< "\ntype of array:\t" << typeid(T).name();
 }

int main() {
 R<int, 7> r;
 int (&r1)[7] = r.getArray();
 foo(r.getArray());
 std::cout<<"\ntype of r1:\t"<< typeid(r1).name();

 r.delete_it();
}

[...]

The above seems to be rather roundabout. Also, the templates indicate a
generality that is not really there: if you try to instantiate R<long,7>
the
code will not compile. Furthermore, I do not understand why you would want
to store size information within the array when it is available through
the
type system: after all, the array size is passed as a template parameter
whence it must be a compile time constant. Finally, the casting could
invoke
undefined behavior as soon as you access array elements (any use other
than
casting back is undefined, I think).

For comparison look at the free functions new_it<> and delete_it<>. To me,
it seems, that they do the same as the above class R<> except that the
size
is not required to be a compile time constant. (Also, now the templates
work
for types T!=int.)

#include <iostream>
#include <ostream>
#include <typeinfo>

template<typename T, int S, typename U= T (&)[S]>
class R{
public:
R():pp((int (*)[S])new int[S+1]), r(*(pp+1)){r[-1]=S;}
U getArray(){return r;}
void delete_it(){ delete[] (int*)pp; }
private:
int (*pp)[S];
T (&r)[S];
};

template < typename IntegerType >
IntegerType * new_it ( int size ) {
 IntegerType * ptr = new IntegerType [size+1];
 ptr[0] = size;
 return ( ptr+1 );
}

template < typename IntegerType >
void delete_it ( IntegerType * ptr ) {
 delete ( ptr-1 );
}

template<typename T>
void foo(T r){
std::cout<<"size of array:\t" << r[-1];
std::cout<< "\ntype of array:\t" << typeid(T).name();
}

int main() {
 {
   R<int, 7> r; // try R<long,7> here.
   int (&r1)[7] = r.getArray();
   foo(r.getArray());
   std::cout<<"\ntype of r1:\t"<< typeid(r1).name();
   r.delete_it();
 }
 {
   std::cout << "\n";
   int * ptr = new_it<int>(7); // try long * ptr = new_it<long>(7) here;
   foo(ptr);
   delete_it( ptr );
   std::cout << "\n";
 }
}


Yes there are lots of ways to do it , the code was just a example..
TY
Paul.

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