Re: delete[] p or delete[] *p

From:
Kai-Uwe Bux <jkherciueh@gmx.net>
Newsgroups:
comp.lang.c++
Date:
Mon, 28 Mar 2011 20:33:23 +0200
Message-ID:
<imqo3l$l45$1@hoshi.visyn.net>
Paul wrote:

"?? Tiib" <ootiib@hot.ee> wrote in message
news:f8e26e9c-2799-420f-8bd5-3021349a889e@f2g2000yqf.googlegroups.com...
On Mar 27, 7:34 am, "Paul" <pchris...@yahoo.co.uk> wrote:

Hi,
Suppose I have the following code:

int (*p)[5] = (int (*)[5])new int[5];

How do I delete the allocated memory?
Is it:
a) delete[] p;
b) delete[] *p;
c) delete[] (int*)p;

?? Any ideas??


I think that c) but why you reinterpret_cast at first place?


To convert the dynamic array into an array object type, that would decay
into a pointer that carried size information, for example:

template<typename T, int S, typename U= T (&)[S]>
class R{
public:
 R():pp((int (*)[S])new int[S+1]), r(*(pp+1)){r[-1]=S;}
 U getArray(){return r;}
 void delete_it(){ delete[] (int*)pp; }
private:
 int (*pp)[S];
 T (&r)[S];
};

template<typename T>
void foo(T r){
 std::cout<<"size of array:\t" << r[-1];
 std::cout<< "\ntype of array:\t" << typeid(T).name();
 }

int main() {
 R<int, 7> r;
 int (&r1)[7] = r.getArray();
 foo(r.getArray());
 std::cout<<"\ntype of r1:\t"<< typeid(r1).name();

 r.delete_it();
}

[...]

The above seems to be rather roundabout. Also, the templates indicate a
generality that is not really there: if you try to instantiate R<long,7> the
code will not compile. Furthermore, I do not understand why you would want
to store size information within the array when it is available through the
type system: after all, the array size is passed as a template parameter
whence it must be a compile time constant. Finally, the casting could invoke
undefined behavior as soon as you access array elements (any use other than
casting back is undefined, I think).

For comparison look at the free functions new_it<> and delete_it<>. To me,
it seems, that they do the same as the above class R<> except that the size
is not required to be a compile time constant. (Also, now the templates work
for types T!=int.)

#include <iostream>
#include <ostream>
#include <typeinfo>

template<typename T, int S, typename U= T (&)[S]>
class R{
public:
 R():pp((int (*)[S])new int[S+1]), r(*(pp+1)){r[-1]=S;}
 U getArray(){return r;}
 void delete_it(){ delete[] (int*)pp; }
private:
 int (*pp)[S];
 T (&r)[S];
};

template < typename IntegerType >
IntegerType * new_it ( int size ) {
  IntegerType * ptr = new IntegerType [size+1];
  ptr[0] = size;
  return ( ptr+1 );
}

template < typename IntegerType >
void delete_it ( IntegerType * ptr ) {
  delete ( ptr-1 );
}

template<typename T>
void foo(T r){
 std::cout<<"size of array:\t" << r[-1];
 std::cout<< "\ntype of array:\t" << typeid(T).name();
 }

int main() {
  {
    R<int, 7> r; // try R<long,7> here.
    int (&r1)[7] = r.getArray();
    foo(r.getArray());
    std::cout<<"\ntype of r1:\t"<< typeid(r1).name();
    r.delete_it();
  }
  {
    std::cout << "\n";
    int * ptr = new_it<int>(7); // try long * ptr = new_it<long>(7) here;
    foo(ptr);
    delete_it( ptr );
    std::cout << "\n";
  }
}

Best

Kai-Uwe Bux

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